Version Indv 0.1.6 - Visual rehaul
Greetings Explorers,
We're thrilled to present the latest beta version of Nature's Ascendancy! With each update, we're diving deeper into the immersive world we're crafting, and your feedback continues to be an invaluable part of our journey. Version 0.1.6 brings a host of enhancements and a few things to keep in mind as we navigate the beta phase.
Key Highlights:
1. Visual Overhaul:
- Godrays and improved lighting have been implemented to enhance the atmospheric qualities of the game. Watch as sunlight filters through the foliage, creating stunning scenes across the vast landscapes.
2. Map Redesign:
- A complete overhaul of the map layout has been implemented, introducing plateaus, jungles, and grassy plains. Explore diverse biomes as you traverse the open world, each with its unique challenges and wonders.
3. Interactive Foliage:
- Foliage is no longer just scenery. With the new interactive foliage system, your surroundings respond to your presence, adding a layer of realism to your exploration.
4. Climbing System:
- Scale new heights with the introduction of a climbing system. Clamber up rock formations, cliffs, and plateaus to discover hidden secrets and gain a fresh perspective on the environment.
Known Issues:
- Rare Spawn Issue: In some instances, there's a minimal chance that the player character may not spawn. If you encounter this, a quick restart of the game resolves the issue. Remember, it's beta, and your understanding and feedback are crucial.
Feedback and Next Steps:
Your feedback remains the compass guiding Nature's Ascendancy. Share your experiences, report any bugs, and let us know your thoughts on the latest changes. We're already working on future updates, including additional biomes, wildlife, and narrative elements.
Thank you for being part of the Nature's Ascendancy adventure!
Happy exploring,
Martin Fuernkranz
Lead Developer, NextHorizonGames
NaturesAscendancy
Status | In development |
Author | NextHorizonGames |
Genre | Adventure, Interactive Fiction, Role Playing, Survival |
Tags | Creepy, Fantasy, Indie, Sci-fi, Third Person, Unreal Engine |
Languages | English |
Accessibility | Color-blind friendly, Interactive tutorial |
More posts
- Version 0.1.20: Dynamic Ecosystems43 days ago
- Version 0.1.19: Polishing and Progression61 days ago
- Version indv0.1.18: Ambiance, AI and UIAug 31, 2024
- Version 0.1.17 "A New Dawn" — Atmosphere System OverhaulJul 21, 2024
- Devlog: Introducing Dynamic Weather and a Day/Night CycleJun 18, 2024
- Devlog: Preparing for Beta TestingJun 16, 2024
- Update Version Indv 0.1.15 - Ecosystems and ToxinsMay 04, 2024
- Update Version Indv 0.1.14 - Steam and LoreApr 22, 2024
- Update Version Indv 0.1.13 - complete Inventory overhaul and loreMar 11, 2024
Comments
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Hey yall!
Big thanks for letting me dive into Nature's Ascendancy – the latest beta is a wild ride! The visual facelift is nothing short of stunning, and climbing up those plateaus? Pure adrenaline.
Quick heads up, though – my GTX 1650 got a bit toasty in that first alien chamber. The textures briefly looked like crap. Nothing too major – felt like my graphics card was just getting a little too unhappy about the amount of reflections in there.
Despite the minor heatwave, I'm loving the game. Keep pushing those updates, and I'll keep pushing my GPU to its limits!
Cheers.